|  | Alexander Horn 2014-10-01 06:52:45
 
 
 
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	 Hi QS, in a script I want to create a larger number of symbols, and then immediately edit some of their properties, like names... Looks like this
 Symbols symbols1 = new Symbols();
 foreach ...
 {
 symbols1.AddSymbol(txt);
 
 Symbol sym = symbols1.GetSymbol(txt);
 sym.Name1 = "something;
 sym.Name2 = "something else"
 }
 
 but seems that the GetSymbol(txt) part does now work, as symbol not yet created (seems QS still adding them internally)
 
 Is there any Symbol.added event I can wait for? Or any other way to assign properties before adding symbols?
 
 Thanks, Alex
 
 
 
 
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